Enemy Health Re-Balance v1.0
An attempt at Health rebalancing. Not great attempt at rebalancing health pools, 2 different mods, install via Reloaded-ii. I’m sure these values could use tweaking, just a general idea.
Requirements
Final Fantasy XVI Mod Loader (Reloaded-II)
- Use 1 at a time
- Enemy Strengthen – 15% more Boss Health | 30% more Enemy Health
- Enemy Weaken – 15% less Boss Health | 30% less Enemy Health
- Nothing was tested besides 1 regular enemy
You may find better use in the “Fully Modular Combat Rebalance” mod as it modifies weapon damage values rather than enemy health, so companions are not affected by the damage buff / nerf